Ludum Dare 44 Entries and May 2019 Online Meeting Announcement

Knoxville Game Design invites you to attend the online meeting and show recording for Sunday May 12, 2019 at 2pm Eastern Time.

This month we will show off and discuss the games created by Knoxville developers for Ludum Dare 44.  Let us know if we missed yours and we will add it to the list.

Primordial by Jacob

An army of pre-human dwarves must survive an oncoming of fallen dwarves, dwarves revived by a vengeful Necromancer. You must build up your defenses and survive both his scouter fallen, and the villain himself. Build defenses , mine minerals, and survive against packs of vengeful cadavers.

Yen Master by Levi

Vanquish the demons to become the one true Yen Master! Collect yen to buy powerups, but be careful because the game is over once your yen goes down to zero. Enemy demons and their projectiles will drain your yen.

Time lapse Videos

Any game development questions are welcome.  We will have “show and tell” time for any other game projects.

Join us using Google Hangouts at the following URL: https://hangouts.google.com/call/ni63jloemrd7xdto37z5mayk4uu

Video for last month’s meeting (Music for Game Developers) – https://www.youtube.com/watch?v=cTtiV9dxD88

Subscribe to the audio podcast

Follow Knoxville Game Design on social media for the latest updates: https://twitter.com/KnoxGameDesign

Please direct any questions to levidsmith@knoxgamedesign.org

February 2019 Online Meeting Announcement

Knoxville Game Design invites you to attend the online meeting and podcast recording for Sunday February 10, 2019 at 2pm Eastern Time.

This month’s topic will be game development history featuring QBasic.  We will discuss how we got started with game development and the first tools and languages that we used.  Levi D. Smith will show how to setup QBasic using DOSBox and a brief overview of the language.

We will also show the Knoxville GameMaker games created for GM48 last month.

3Tris by Joe

3Tris is a mashup of Tetris and Match-3 rules, where the pieces come down from the top and can be rotated and positioned by using WASD (and spacebar to speed up). The twist that makes the colors important is that the mouse is a 2-block cursor that swaps block positions. The only way to clear blocks is to make match-3 combos by moving the blocks around after they touchdown.

Iro no Hoiiru by Levi

The wheel of color is composed of six colors (aka, orenji, ki, midori, ao, and murasaki). Hold the spin button to adjust the spin power. When the wheel stops, your marker is moved to the next color on the board matching the color where the arrow is pointing. Your marker moves left to right and bottom to top of the board.

Any questions on the topic or game development in general are welcome.  We will also have time for “show and tell” for anyone who wants to share any game projects that they have been developing.

Join us using Google Hangouts at the following URL:  https://hangouts.google.com/call/ni63jloemrd7xdto37z5mayk4uu

Video for last month’s meeting – https://www.youtube.com/watch?v=qupXUJwGkpI

Subscribe to the audio podcast

Follow Knoxville Game Design on social media for the latest updates:  https://twitter.com/KnoxGameDesign

Please direct any questions to levidsmith@knoxgamedesign.org

Ludum Dare 43 Entries and December 2018 Online Meeting Announcement

Knoxville Game Design invites you to attend the online meeting and show recording for Sunday December 9, 2018 at 2pm Eastern Time.

This month we will  show off and discuss the games created by Knoxville developers for Ludum Dare 43.  Knoxville had three great entries!  Let us know if we missed yours and we will add it to the list.

Omnomelettes by Dylan

Welcome to Omnomelettes, the egg-operated cook-to-order omelette restaurant. Our staff give their all to ensure you have a quality breakfast.

The Trenches by Jacob

You are a German Soldier trapped in the eastern front, however all gun fire and artillery fire has ceased. The Trenches have grown immensely quiet.

Your goal is to collect two halves a car key to escape the Trench. W to move forwards A to turn left D to turn right S to move backwards SPACE to attack, uses sanity. Run low on sanity, and you lose your grip on reality. Don’t let the madness catch you. (your max sanity will be drained by 25% when a key piece is collected)

Stratospheric Aerosol Injection by Levi

Reduce the population using the aerosol spray from your plane. Tank refill pickups appear periodically. Avoid the projectiles shot by the radar towers.

 

Also, Drew has been working on Shump It Up (working title)

Gameplay Videos

 

Any questions on the topic or game development in general are welcome.  We will also have time for “show and tell” for anyone who wants to share any game projects that they have been developing.

Join us using Google Hangouts at the following URL:  https://hangouts.google.com/call/ni63jloemrd7xdto37z5mayk4uu

Video for last month’s meeting – https://www.youtube.com/watch?v=gI1o-yEmc4M

Subscribe to the audio podcast

Follow Knoxville Game Design on social media for the latest updates:  https://twitter.com/KnoxGameDesign

Please direct any questions to levidsmith@knoxgamedesign.org

Ludum Dare 42 Entries

Knoxville Game Design had three great entries for Ludum Dare 42!  The theme for this game jam was “Running out of Space”.

Put What Where? by Joe

Your goal is to receive and sort mixed pallets of different colored boxes to match the outgoing orders. You have a limited amount of space to organize, and the only way to make more space is to finish the pallet configurations and get them out the door. The faster you can finish each one the more points you get. If there is no space to receive the next incoming shipment when it arrives you get a strike – 3 strikes and it’s game over.

FIRE by Jacob

In FIRE, you must escape a burning Forrest by collecting three parts of a broken key.  You must piece them together and escape through the front gate. WASD to move, touch keys to collect.

 

Crazy Delivery by Levi

Choose your truck and deliver the packages to the buildings. Each truck has different speed, turning, and package capacity. Can you deliver all of the packages before time runs out?

 

Time Lapse Development Videos

GM48 27th Entries

Knoxville Game Design had two great entries for the GM48 27th competition.  The theme was “Countdown”.

Logic by Joe

You have five minutes to solve the combination to win!

Download – https://gm48.net/game/927/logic/download

 

Demolition Madness

Help the construction worker climb the ladders to get to the top of the building to flip the switch to initiate the demolition of of the building.

Download – https://gm48.net/game/977/demolition-madness/download

 

If you are in the Knoxville area and we missed your game, please let us know by sending an email to levidsmith@knoxgamedesign.org.

 

Ludum Dare 41 Entries

Thanks to everyone who showed up for the Ludum Dare 41 kickoff!  Knoxville Game Design had three great entries for Ludum Dare 41!  The theme for this game jam was “Combine 2 Incompatible Genres”.

 

Card Person Shooter by Jacob

After cheating in a game of poker, you must go through the red underworld of the Cardlands, fight your way out with the very cards that got you here. Use WASD to move and left click to attack.

Cardramino by Joe

Drag the cards to the board to use them to manipulate the pieces as they come down. There are left, right, and rotation cards. The cards will highlight green if they are acceptable to play, and red if they are not.

You can also choose to sacrifice a card to freeze the piece for a limited time (3 seconds). The card slot that is discarded will be out of play for awhile. It can be helpful to get the freeze time, but hurtful because you will less cards for that time. The longer the game goes, the more penalty time the discard takes to freeze the falling piece.

Blocks of Nibiru by Levi

Blocks from from Nibiru are falling into our dimension. The blocks arrive in shapes of four and stack on top of other blocks. Save the world from destruction by destroying the blocks before they reach the top of the dimensional plane. Destroying blocks will periodically award bonuses for your ship. Be careful to watch the heat meter above each ship, as overheating will require your cannons an extended period of time to cool off before you can shoot again.

In other words, the game is a cross between the space shoot-em-up genre and falling block puzzle game genre. The gameplay is inspired by games like Gyruss and Tetris.

Time Lapse Development Videos

Ludum Dare 40 Entries

Knoxville Game Design had four great entries for Ludum Dare 40!  The theme for this game jam was “The more you have, the worse it is”.

WizCorp by Dylan

WizCorp is an “idle clicker” game where you are producing and converting resources to score points, which can then be spent on upgrades.
If you let resources build up past a certain point, however, your “auto-clickers” will process less often. Note that upgrades later in the chain are less efficient than upgrades earlier in the chain.

BOOM! by Jacob

BOOM! is a first person shooter about an average Tuesday night for the lower middle class life of a soul collector.
Your goal is to find the Devourer of Souls and defeat him for the 10000th time.

Irwin McSpenders by Levi

Irwin McSpenders is on a quest to become the greatest tax accountant in the world. Help him gather as much money as possible. Unfortunately, the more money you have, the worse the taxes are on him, as he will be placed in higher tax brackets as his income rises.

Space Badies by Dennis

More Badies means more problems. Make your way through the Badies and get all the points.

Time Lapse videos

GM48 (24th) Entries

Members of Knoxville Game Design submitted two games for the GM48 game development competition.  Games were created in 48 hours using GameMaker.

Wait for It by Joe

Wait For It is a timing puzzle game with 20 stages to complete. Learn the pattern of the movement and take your best shot! Try to complete all the stages!

UltraShot by Levi

Use the UltraShot cannon to blast the ball to the goal container. Other cannons will assist in directing the ball along the way. Avoid hitting the wall or blocks in the ball’s path.

Time Lapse videos

 

Ludum Dare 39 Entries

There were four great entries from Knoxville Game Design for Ludum Dare 39.  The theme for this competition was Running Out of Power.  The entries by our group are listed below in no specific order.  Let us know if we missed your game!

Power Transformer by Ruth Ann

Multiple US cities have been hit with simultaneous power grid failures. We are RUNNING OUT OF POWER.

The government has tasked YOU—a PowerTransformer—to put as many windmills as you can back in operation in a limited amount of time in order to get power restored to a maximum number of households.

Created with JavaScript, Processing.js, and BOX2D

Lost Signal by Jacob

Lost signal is game in which you have to find digits to a code to escape a strange abandoned building.

Beware the bats!

Created with GameMaker

Away Team by Joe

Away Team is a resource and squad management simulation game where your goal is to get home. Your ship is stranded 4 jumps from home and each jump takes a certain amount of power and time to charge. You can send an away team on resource gathering missions to nearby asteroids, abandoned ships, and more. You can convert supplies into power and once the jump is charged, make your way home!

Created with GameMaker

Slowbot by Levi

Help Slowbot activate the three lights in each level. Slowbot’s power will gradually decrease over time. Slowbot will become slower and headlight will dim as power decreases. Moving makes Slowbot’s power decrease more rapidly. Picking up a battery will restore some of Slowbot’s power. Touching a mine will drastically lower Slowbot’s power.

Created with Unity3D and Blender

Other Games Recently Created

Abduction by Jake

Capture as many humans as you can before time runs out!

Spin Widgetz by Chad

Spin Widgetz is the ultimate collectible Fidget Spinner experience with true Augmented Reality mode. Spin your spinners to earn gold, then use gold to get new spinners!

Time Lapse Game Development Videos

Ludum Dare 38 Entries and May Meeting Announcement

There were three great entries from Knoxville Game Design for Ludum Dare 38.  The theme for this competition was “A Small World”.  The entries by our group are listed below in no specific order.  Let us know if we missed your game!

Tiny Planet Dash by Dylan

Caught next to a star about to go supernova, low on fuel…

Outrun the supernova, stopping at small planets along the way to collect fuel.

 

Hopperbot by Joe

Long ago the race of Hoppers populated the galaxy. Now all thats left is a few Hopperbots still trying to complete thier exploration of the planets they are left behind on. Can you help the Hopperbots complete their mission of collecting data on their small worlds?

 

World Fighter by Levi

Classic beat ‘em up action. You must guide the planet and defeat the evil planets to save the universe!

Time Lapse Videos

 

Gameplay Video

May 2017 Meeting Announcement

We will meet online using Google Hangouts on Sunday May 14, 2017 at 2pm Eastern Time.  No agenda this month.  We will be showing off our Ludum Dare 38 and other games that we have been developing.

Hangout link – https://hangouts.google.com/call/vhh46lj3tncbvinkrztkhw5mfme

Be sure your mic is working prior to the meeting.  Also, please mute your mic when not speaking, especially if you are in a place with a lot of background noise.  There is a little mic icon in the Hangout window that will allow you to mute yourself.

We are still exploring other options for holding our online meetings.  We may move to Skype or some other service, but Hangouts is nice since it doesn’t require invitations to be sent.  Any other suggestions are welcome!