Curves – Knox Game Design, July 2022

Overview of four types of curves that can be used in game development.  Basic parabola for moving objects in an arc.  Sine function for moving objects in a wave motion.  Physics using velocity and acceleration for simulating actions such as jumping and falling.  Bezier curve for moving objects along a curved path.  Examples of functions for each curve type and how to calculate coordinates in a spreadsheet.  Demonstration of how to implement each curve type in Monogame with C# and review of source code.

Spreadsheet –

Demo project –

New Knox Games this Month

Flappy Brid Clone by Andy –

Links and Notes

Knox Game Design
Knox Game Design
Curves - Knox Game Design, July 2022