Overview of I-frames, invincibility, stun lock, and knock back. How these are implemented in games, statistics from examples of classic games, and demo project showing various methods for implementing invincibility time.
Links and Notes
- Demo project – https://github.com/levidsmith/KnoxGameDesign/tree/master/iframes
- Podcast theme music – Ride by Pocketmaster
![Knox Game Design Knox Game Design](https://www.knoxgamedesign.org/knoxgamedesign/wp-content/plugins/seriously-simple-podcasting/assets/images/no-album-art.png)
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