Knox Game Design had two great entries for Spring ’21. The theme was Deeper and deeper. Let us know if we missed your game entry and we will add it to the list!
You play as a dwarf in a hastily constructed drillship delving deep into an abandoned mining plot to search for much needed metals. However, the new inhabitants of the plot are not to keen on you invading their territory.
Help Mr. Digger dig as far as possible into the earth. Pick up the shovel to start digging. Pick up additional shovels to speed up digging speed. Avoid the enemies as you dig. Get hit three times and the game is over. Enter your name for the online leaderboard.
This month we show off our games created for Spring ’20. Levi D. Smith also talks about leaderboard security.
0:58 – News – BitBucket discontinues Mercurial, migration to GitHub
9:43 – Raising Cerberus by James
15:54 – Machina by Jacob
23:50 – Potted Plant Simulator by Dylan
46:02 – Chicken Little by Levi
52:33 – Leaderboard Security presentation
Jacob, Dylan, and Levi get together before the Spring ’20 theme announcement to talk about their thoughts on the possible themes.
0:52 – Possible game jam night in Tennessee
7:10 – Dylan’s water color work
19:08 – Game jam theme discussion
59:05 – Tools we are planning to use for the game jam
1:15:30 – Jacob’s thoughts on the game jam themes
1:21:00 – Hanafuda Koi Koi in Python / Preview of upcoming PyGame talk
This month’s topic is Blender for Unity. We will go over the basics of modeling and texturing an object in Blender. Then we will import that model into Unity and add behaviors through C# code.