You are a German Soldier trapped in the eastern front, however all gun fire and artillery fire has ceased. The Trenches have grown immensely quiet.
Your goal is to collect two halves a car key to escape the Trench. W to move forwards A to turn left D to turn right S to move backwards SPACE to attack, uses sanity. Run low on sanity, and you lose your grip on reality. Don’t let the madness catch you. (your max sanity will be drained by 25% when a key piece is collected)
Your goal is to receive and sort mixed pallets of different colored boxes to match the outgoing orders. You have a limited amount of space to organize, and the only way to make more space is to finish the pallet configurations and get them out the door. The faster you can finish each one the more points you get. If there is no space to receive the next incoming shipment when it arrives you get a strike – 3 strikes and it’s game over.
Drag the cards to the board to use them to manipulate the pieces as they come down. There are left, right, and rotation cards. The cards will highlight green if they are acceptable to play, and red if they are not.
You can also choose to sacrifice a card to freeze the piece for a limited time (3 seconds). The card slot that is discarded will be out of play for awhile. It can be helpful to get the freeze time, but hurtful because you will less cards for that time. The longer the game goes, the more penalty time the discard takes to freeze the falling piece.
Blocks from from Nibiru are falling into our dimension. The blocks arrive in shapes of four and stack on top of other blocks. Save the world from destruction by destroying the blocks before they reach the top of the dimensional plane. Destroying blocks will periodically award bonuses for your ship. Be careful to watch the heat meter above each ship, as overheating will require your cannons an extended period of time to cool off before you can shoot again.
In other words, the game is a cross between the space shoot-em-up genre and falling block puzzle game genre. The gameplay is inspired by games like Gyruss and Tetris.
WizCorp is an “idle clicker” game where you are producing and converting resources to score points, which can then be spent on upgrades.
If you let resources build up past a certain point, however, your “auto-clickers” will process less often. Note that upgrades later in the chain are less efficient than upgrades earlier in the chain.
Irwin McSpenders is on a quest to become the greatest tax accountant in the world. Help him gather as much money as possible. Unfortunately, the more money you have, the worse the taxes are on him, as he will be placed in higher tax brackets as his income rises.
There were four great entries from Knoxville Game Design for Summer ’17. The theme for this competition was Running Out of Power. The entries by our group are listed below in no specific order. Let us know if we missed your game!
Away Team is a resource and squad management simulation game where your goal is to get home. Your ship is stranded 4 jumps from home and each jump takes a certain amount of power and time to charge. You can send an away team on resource gathering missions to nearby asteroids, abandoned ships, and more. You can convert supplies into power and once the jump is charged, make your way home!
Help Slowbot activate the three lights in each level. Slowbot’s power will gradually decrease over time. Slowbot will become slower and headlight will dim as power decreases. Moving makes Slowbot’s power decrease more rapidly. Picking up a battery will restore some of Slowbot’s power. Touching a mine will drastically lower Slowbot’s power.
There were three great entries from Knoxville Game Design for Spring ’17. The theme for this competition was “A Small World”. The entries by our group are listed below in no specific order. Let us know if we missed your game!
Long ago the race of Hoppers populated the galaxy. Now all thats left is a few Hopperbots still trying to complete thier exploration of the planets they are left behind on. Can you help the Hopperbots complete their mission of collecting data on their small worlds?
Classic beat ‘em up action. You must guide the planet and defeat the evil planets to save the universe!
Time Lapse Videos
May 2017 Meeting Announcement
We will meet online using Google Hangouts on Sunday May 14, 2017 at 2pm Eastern Time. No agenda this month. We will be showing off our Spring ’17 game jam games and other games that we have been developing.
Be sure your mic is working prior to the meeting. Also, please mute your mic when not speaking, especially if you are in a place with a lot of background noise. There is a little mic icon in the Hangout window that will allow you to mute yourself.
We are still exploring other options for holding our online meetings. We may move to Skype or some other service, but Hangouts is nice since it doesn’t require invitations to be sent. Any other suggestions are welcome!
Welcome to Drone Delver! The cave exploration drones have gone haywire, and we need your help! They’re only responding to switching positions, but they are able to send signals that effect each other. See if you can figure out how to get to the bottom!
Help the miner escape the caves by avoiding the deadly bats and collecting gems!
Time Lapse videos
Spring ’17 Game Jam Kickoff
Some of us will be getting together at Panera Bread on North Peters Rd. at 7pm Eastern Time on Friday April 21, 2017 for a game jam Kickoff. We are planning to show off our games at the May 2017 online meeting.
Members of Knoxville Game Design will be at Momocon in Atlanta, Georgia May 25-28, 2017.
Last month, there were eight great game entries that members of Knoxville Game Design created for the Winter ’16 game development competition. The theme for this competition was “One Room”. The entries by our group are listed below in no specific order.
Your goal in Eye in the Sky is to find the requested people using the casino security camera feeds. There are 4 different views set up looking into one room – the casino floor. People will be freely moving around the room and as such you’ll need to look at all the cameras to see where they might have gone. You can click on any of the camera feeds to zoom in on that view in the room, which will help you pick out the correct person. The score is based on how quickly you are able to find each person, with no points given after a certain amount of time. There is no gameover, feel free to play as long as you like!
Help Froggy escape the room by collecting the quantum accelerator artifact. When the artifact is collected, Froggy leaps through time and space to the exact same room in another dimension! Help Froggy avoid the dangers so that he can hope that the next leap will be the leap home!
Its a twin-stick type shooter set in the mythical zombie apocalypse. While enemies are coming at you from all directions, you will want to watch your shots as your ammunition is limited. Thankfully for you, it appears that every zombie is carrying at least one or two bullets, or a grenade. You only get one life, and the zombies are coming faster and faster, how long will you survive?