This month’s topic is game development history featuring QBasic. We discuss how we got started with game development and the first tools and languages that we used. Levi D. Smith shows how to setup QBasic using DOSBox and a brief overview of the language. We also show the Knoxville GameMaker games created for GM48 last month.
Knoxville Game Design is a discussion of games currently being created by game developers in the Knoxville and East Tennessee area, as well as an analysis of current topics in the gaming industry.
Knoxville Game Design invites you to attend the online meeting and podcast recording for Sunday February 10, 2019 at 2pm Eastern Time.
This month’s topic will be game development history featuring QBasic. We will discuss how we got started with game development and the first tools and languages that we used. Levi D. Smith will show how to setup QBasic using DOSBox and a brief overview of the language.
We will also show the Knoxville GameMaker games created for GM48 last month.
3Tris is a mashup of Tetris and Match-3 rules, where the pieces come down from the top and can be rotated and positioned by using WASD (and spacebar to speed up). The twist that makes the colors important is that the mouse is a 2-block cursor that swaps block positions. The only way to clear blocks is to make match-3 combos by moving the blocks around after they touchdown.
The wheel of color is composed of six colors (aka, orenji, ki, midori, ao, and murasaki). Hold the spin button to adjust the spin power. When the wheel stops, your marker is moved to the next color on the board matching the color where the arrow is pointing. Your marker moves left to right and bottom to top of the board.
Any questions on the topic or game development in general are welcome. We will also have time for “show and tell” for anyone who wants to share any game projects that they have been developing.
You are a German Soldier trapped in the eastern front, however all gun fire and artillery fire has ceased. The Trenches have grown immensely quiet.
Your goal is to collect two halves a car key to escape the Trench. W to move forwards A to turn left D to turn right S to move backwards SPACE to attack, uses sanity. Run low on sanity, and you lose your grip on reality. Don’t let the madness catch you. (your max sanity will be drained by 25% when a key piece is collected)
Come join members of Knoxville Game Design for the Ludum Dare 43 kickoff meeting at Panera Bread (205 North Peters Road Knoxville, Tennessee) on Friday November 30, 2018!
This kickoff will start at 7pm Eastern Time, and the theme announcement will be at 9pm. Feel free to show up at anytime before 9pm. Many members will be creating a game over the weekend in 48 hours for the Ludum Dare competition, but everyone is welcome to attend.
We will discuss our thoughts on the prospective themes and other game development topics. We will show off the games that we create for Ludum Dare 43 on the next online group meeting scheduled for Sunday December 9, 2018.