Calling Web Services from Unity – Knoxville Game Design, June 2019

This month, the discussion will cover working with web service calls in Unity using RestSharp. First, we’ll look briefly at prototyping services in Node.js (though the Unity examples will work with any platform that supports JSON). Then, we’ll look at how to call the service in Unity, including how to show a “working” indicator and handle errors.

Code Examples – https://bitbucket.org/dylanwolf/unitywebservicedemo/src/default/

Hosts

Dylan Wolfhttps://www.dylanwolf.com@DylanWolfhttps://dylanwolf.itch.io
Levi D. Smithhttps://levidsmith.com@GaTechGradhttps://gatechgrad.itch.io
Jacobhttps://gamejolt.com/@Big_Ol_Tom/games
William
Blake

Show Notes

June 2019 Online Meeting Announcement

Knoxville Game Design invites you to attend the online meeting and podcast recording for Sunday June 9, 2019 at 2pm Eastern Time.

The topic is Calling Web Services from Unity led by Dylan Wolf.

This month, the discussion will cover working with web service calls in Unity using RestSharp. First, we’ll look briefly at prototyping services in Node.js (though the Unity examples will work with any platform that supports JSON). Then, we’ll look at how to call the service in Unity, including how to show a “working” indicator and handle errors.

Any questions on the topic or game development in general are welcome.  We will also have time for “show and tell” for anyone who wants to share any game projects that they have been developing.

Join us using Google Hangouts at the following URL:  https://hangouts.google.com/call/ni63jloemrd7xdto37z5mayk4uu

Video for last month’s meeting – https://www.youtube.com/watch?v=4ipj_vKlbu8

Subscribe to the audio podcast

Follow Knoxville Game Design on social media for the latest updates:  https://twitter.com/KnoxGameDesign

Please direct any questions to levidsmith@knoxgamedesign.org

Ludum Dare 44 Entries – Knoxville Game Design, May 2019

This month we show off the games created by Knoxville developers for Ludum Dare 44. Drew also tells us about his new site for designing board games called Strategame.

Hosts

Drew Purifoyhttps://www.strategame.com@Druveloper
Levi D. Smithhttps://levidsmith.com@GaTechGradhttps://gatechgrad.itch.io

Show Notes

Ludum Dare 44 Entries and May 2019 Online Meeting Announcement

Knoxville Game Design invites you to attend the online meeting and show recording for Sunday May 12, 2019 at 2pm Eastern Time.

This month we will show off and discuss the games created by Knoxville developers for Ludum Dare 44.  Let us know if we missed yours and we will add it to the list.

Primordial by Jacob

An army of pre-human dwarves must survive an oncoming of fallen dwarves, dwarves revived by a vengeful Necromancer. You must build up your defenses and survive both his scouter fallen, and the villain himself. Build defenses , mine minerals, and survive against packs of vengeful cadavers.

Yen Master by Levi

Vanquish the demons to become the one true Yen Master! Collect yen to buy powerups, but be careful because the game is over once your yen goes down to zero. Enemy demons and their projectiles will drain your yen.

Time lapse Videos

Any game development questions are welcome.  We will have “show and tell” time for any other game projects.

Join us using Google Hangouts at the following URL: https://hangouts.google.com/call/ni63jloemrd7xdto37z5mayk4uu

Video for last month’s meeting (Music for Game Developers) – https://www.youtube.com/watch?v=cTtiV9dxD88

Subscribe to the audio podcast

Follow Knoxville Game Design on social media for the latest updates: https://twitter.com/KnoxGameDesign

Please direct any questions to levidsmith@knoxgamedesign.org

Ludum Dare 44 Kickoff at Panera Bread

This is just a reminder that the Knoxville Game Design kickoff meeting for Ludum Dare 44 is Friday April 26, 2019 at Panera Bread on North Peters Rd.  We will be there starting around 7:00pm, but feel free to join us at any time.  The theme announcement is at 9:00pm, and we will end after discussing the theme.  Participation in the game jam is not necessary to attend our kickoff, if you just want to come out and meet us and talk about game design.

The following Ludum Dare is currently scheduled for October 2019, so we probably won’t have another in-person meeting for about six months.  We will continue to have the online hangouts every second Sunday of the month at 2pm Eastern Time.  The topic for the May 2019 meeting will be showing off our Ludum Dare 44 games (and any other recently developed games).

For more information on Ludum Dare, see http://ldjam.com/events/ludum-dare/44/$139255/welcome-to-ludum-dare-44

Music for Game Developers – Knoxville Game Design, April 2019

This month will be a discussion on music for game developers. Learn the math and science behind music theory. We will cover tools that can be used for music composition, and how to apply the music resources in game engines.

 

Hosts

Dylan Wolf
https://www.dylanwolf.com/ @DylanWolf https://dylanwolf.itch.io
Levi D. Smith https://levidsmith.com @GaTechGrad https://gatechgrad.itch.io

 

 

Show Notes

April 2019 Online Meeting Announcement

Knoxville Game Design invites you to attend the online meeting and podcast recording for Sunday April 14, 2019 at 2pm Eastern Time.

This month will be a discussion on music for game developers.  Learn the math and science behind music theory.  We will cover tools that can be used for music composition, and how to apply the music resources in game engines.

Ludum Dare is April 26-29, which means we will have a kickoff at Panera Bread on North Peters Road at 7pm on Friday April 26, 2019.  Ludum Dare is a worldwide game jam, where the objective is to create a game from scratch in 48 hours.  Participation in the Ludum Dare game jam is not required to join our kickoff meeting.   You can sign up on the event page and let us know if you are coming – https://www.facebook.com/groups/251913638211178

Any questions on the topic or game development in general are welcome.  We will also have time for “show and tell” for anyone who wants to share any game projects that they have been developing.

Join us using Google Hangouts at the following URL:  https://hangouts.google.com/call/ni63jloemrd7xdto37z5mayk4uu

Video for last month’s meeting – https://www.youtube.com/watch?v=Z13AOvfRSNg

Subscribe to the audio podcast

Follow Knoxville Game Design on social media for the latest updates:  https://twitter.com/KnoxGameDesign

Please direct any questions to levidsmith@knoxgamedesign.org

Math for Game Developers – Knoxville Game Design, March 2019

This month Levi D. Smith covers math for game developers. He explains how algebra, geometry, trigonometry, and calculus apply to game development with Unity and GameMaker examples.

Minor corrections

  • 24:42 The hypotenuse is the distance (not angle) from the starting point to the ending point. I was trying to refer to the angled (diagonal) line, but it sounds confusing when I listened to it again.
  • 34:12 16^0 is 1 (not 16), which divides into 10, 10 times which is represented as “A”
  • 1:01:29 Total distance from the source to the destination (not origin)
  • 1:29:38 Imaginary number is the square root of -1 (not square root of 1). Later I said it correctly, but left out negative/minus the first time I said it.

 

Hosts

Levi D. Smith https://levidsmith.com @GaTechGrad https://gatechgrad.itch.io

 

Unity and GameMaker examples – https://github.com/gatechgrad/SineAndCircleExamples

Show Notes

March 2019 Online Meeting Announcement

Knoxville Game Design invites you to attend the online meeting and podcast recording for Sunday March 10, 2019 at 2pm Eastern Time.  Remember that time jumps forward one hour on Sunday!

This month Levi D. Smith will cover math for game developers.  He will explain how algebra, geometry, trigonometry, and calculus apply to game development with examples.

Any questions on the topic or game development in general are welcome.  We will also have time for “show and tell” for anyone who wants to share any game projects that they have been developing.

Join us using Google Hangouts at the following URL:  https://hangouts.google.com/call/ni63jloemrd7xdto37z5mayk4uu

Video for last month’s meeting – https://www.youtube.com/watch?v=CcdA_uz_GEQ

Subscribe to the audio podcast

Follow Knoxville Game Design on social media for the latest updates:  https://twitter.com/KnoxGameDesign

Please direct any questions to levidsmith@knoxgamedesign.org

QBasic and GM48 Entries – Knoxville Game Design, February 2019

This month’s topic is game development history featuring QBasic.  We discuss how we got started with game development and the first tools and languages that we used.  Levi D. Smith shows how to setup QBasic using DOSBox and a brief overview of the language.  We also show the Knoxville GameMaker games created for GM48 last month.

Knoxville Game Design is a discussion of games currently being created by game developers in the Knoxville and East Tennessee area, as well as an analysis of current topics in the gaming industry.

 

Hosts

Joe Miller http://doublesquarellc.com/ @DoubleSquareJoe https://doublesquare.itch.io/
Ruth Ann Manning http://meemawsurrendered.com https://tranzeve.itch.io/
Levi D. Smith https://levidsmith.com @GaTechGrad https://gatechgrad.itch.io
Jacob https://gamejolt.com/@Big_Ol_Tom
Drew

Show Notes