November 2017 Meeting – Knoxville Game Design

 

Discussion of games currently being created by game developers in the Knoxville and East Tennessee area, as well as an analysis of current topics in the gaming industry.

This month we show off games developed in Knoxville for GM48. We also talk about Pyxel Edit, Affinity Designer, and MakeHuman.

Host Web Twitter Itch.io
Amos Garner
http://agamerstudios.com @agamerstudios https://agamerstudios.itch.io
Levi D. Smith http://levidsmith.com @GaTechGrad https://gatechgrad.itch.io

Meeting Links

November 2017 Online Meeting Announcement

Knoxville Game Design invites you to attend the online hangout for Sunday November 12, 2017 at 2pm Eastern Time.

This month’s topics:

  • News
  • GM48 Game Showoff
  • Zero Hour Game Jam
  • Ludum Dare 40
  • Any other topics welcome

We will be using Google Hangouts again, which can be accessed at the following URL:  https://hangouts.google.com/call/ni63jloemrd7xdto37z5mayk4uu

Video for last month’s online meeting – https://www.youtube.com/watch?v=bBtjo3SJrdE

Audio podcast

Follow the Knoxville Game Design Twitter account for the latest updates:  https://twitter.com/KnoxGameDesign

Please direct any questions to levidsmith@knoxgamedesign.org

GM48 (24th) Entries

Members of Knoxville Game Design submitted two games for the GM48 game development competition.  Games were created in 48 hours using GameMaker.

Wait for It by Joe

Wait For It is a timing puzzle game with 20 stages to complete. Learn the pattern of the movement and take your best shot! Try to complete all the stages!

UltraShot by Levi

Use the UltraShot cannon to blast the ball to the goal container. Other cannons will assist in directing the ball along the way. Avoid hitting the wall or blocks in the ball’s path.

Time Lapse videos

 

October 2017 Meeting – Knoxville Game Design – Farewell XBLIG

Discussion of games currently being created by game developers in the Knoxville and East Tennessee area, as well as an analysis of current topics in the gaming industry.

This month we talk about the closing of XBLIG as well as having a demo of Unity’s cloth component using a custom shader.

Host Web Twitter Itch.io
Levi D. Smith http://levidsmith.com @GaTechGrad https://gatechgrad.itch.io
Dylan Wolf  http://www.dylanwolf.com  @DylanWolf https://dylanwolf.itch.io

Meeting Links

Here is the corrected code for the flag custom shader, which was missing the “alpha” keyword on line 16. (click to enlarge)

October 2017 Online Meeting Announcement

Knoxville Game Design invites you to attend the online hangout for Sunday October 8, 2017 at 2pm Eastern Time.

This month’s topics:

  • GM48 – October 13-15, 2017
  • LexPlay – October 21, 2017 Lexington, Kentucky
  • IndieCade – October 6-8, 2017 Los Angeles, California
  • Unity 2017.2
  • XBLIG shutdown
  • Unity Cloth component
  • Custom Shaders

Dylan ( http://www.dylanwolf.com/ ) will be speaking at the DevSpace Conference in Huntsville, Alabama October 13-14, 2017.  His two talks are “Game Dev for Business Developers” and “Finishing Your Unity Game”.  For more information on Dylan’s talks at DevSpace, please see http://www.dylanwolf.com/2017/09/12/upcoming-panels-september-2017/ .

For more information on the DevSpace Conference, please see https://www.devspaceconf.com/  It is run by Chris Gardner (@FreeStyleCoder) who has given game development talks in Knoxville, and he is a friend of our Knoxville Game Design group.

We will be using Google Hangouts again, which can be accessed at the following URL:  https://hangouts.google.com/call/ni63jloemrd7xdto37z5mayk4uu

Video for last month’s online meeting – https://www.youtube.com/watch?v=D0yRxsRAK9s

Audio podcast

Follow the Knoxville Game Design Twitter account for the latest updates:  https://twitter.com/KnoxGameDesign

Please direct any questions to levidsmith@knoxgamedesign.org

September 2017 Meeting – Knoxville Game Design – Inkscape and Spriter

Discussion of games currently being created by game developers in the Knoxville and East Tennessee area, as well as an analysis of current topics in the gaming industry.

Host Web Twitter Itch.io
Dylan Wolf  http://www.dylanwolf.com  @DylanWolf https://dylanwolf.itch.io
Levi D. Smith http://levidsmith.com @GaTechGrad https://gatechgrad.itch.io
Amos Garner
 http://agamerstudios.com  @BitFiendCoder https://agamerstudios.itch.io
Ruth Ann Manning https://tranzeve.itch.io

 

Meeting Links

September 2017 Online Meeting Announcement

Hello to all game developers, designers, artists, and musicians in the Knoxville area!

Knoxville Game Design invites you to attend the online hangout for Sunday September 10, 2017 at 2pm Eastern Time.

Discussion topics

  • Show and tell
  • Dream Build Play 2017 dev log contest
  • Publishing a game with the Creators Program on XBox One
  • Levi Smith will do a demo of Inkscape and Spriter

We will be using Google Hangouts again, which can be accessed at the following URL:  https://hangouts.google.com/call/ni63jloemrd7xdto37z5mayk4uu

Be sure your microphone or webcam is working prior to the meeting.  We suggest using the mic button at the bottom of the window to mute yourself when not talking to reduce the amount of background noise on the recorded podcast.  Firefox no longer works with Hangouts, so please use a browser such as Internet Explorer or Chrome.

Video for last month’s online hangout is now available:  https://www.youtube.com/watch?v=BBZOPiMouOk

The audio version is available as a podcast on iTunes:   https://itunes.apple.com/us/podcast/game-design-chat/id1084873107

The audio is also available on Stitcher: https://www.stitcher.com/s?fid=142087&refid=stpr

Follow the Knoxville Game Design Twitter account for the latest updates:  https://twitter.com/KnoxGameDesign

Please direct any questions to levidsmith@knoxgamedesign.org

August 2017 Meeting – Knoxville Game Design – Game Jam Showoff

Discussion of games currently being developed by game developers in the Knoxville and East Tennessee area, as well as an analysis of current topics in the gaming industry.

Host Web Twitter Itch.io
Ruth Ann Manning https://tranzeve.itch.io/
Joe Miller http://doublesquarellc.com @DoubleSquareJoe https://doublesquare.itch.io
Jake Gillenwater  http://jakegillenwater.me/
Levi D. Smith http://levidsmith.com @GaTechGrad https://gatechgrad.itch.io

 

Meeting Links

Ludum Dare 39 Entries

There were four great entries from Knoxville Game Design for Ludum Dare 39.  The theme for this competition was Running Out of Power.  The entries by our group are listed below in no specific order.  Let us know if we missed your game!

Power Transformer by Ruth Ann

Multiple US cities have been hit with simultaneous power grid failures. We are RUNNING OUT OF POWER.

The government has tasked YOU—a PowerTransformer—to put as many windmills as you can back in operation in a limited amount of time in order to get power restored to a maximum number of households.

Created with JavaScript, Processing.js, and BOX2D

Lost Signal by Jacob

Lost signal is game in which you have to find digits to a code to escape a strange abandoned building.

Beware the bats!

Created with GameMaker

Away Team by Joe

Away Team is a resource and squad management simulation game where your goal is to get home. Your ship is stranded 4 jumps from home and each jump takes a certain amount of power and time to charge. You can send an away team on resource gathering missions to nearby asteroids, abandoned ships, and more. You can convert supplies into power and once the jump is charged, make your way home!

Created with GameMaker

Slowbot by Levi

Help Slowbot activate the three lights in each level. Slowbot’s power will gradually decrease over time. Slowbot will become slower and headlight will dim as power decreases. Moving makes Slowbot’s power decrease more rapidly. Picking up a battery will restore some of Slowbot’s power. Touching a mine will drastically lower Slowbot’s power.

Created with Unity3D and Blender

Other Games Recently Created

Abduction by Jake

Capture as many humans as you can before time runs out!

Spin Widgetz by Chad

Spin Widgetz is the ultimate collectible Fidget Spinner experience with true Augmented Reality mode. Spin your spinners to earn gold, then use gold to get new spinners!

Time Lapse Game Development Videos

August 2017 Online Meeting Announcement

Hello to all game developers, designers, artists, and musicians in the Knoxville area!

Thanks to everyone who joined us at Panera Bread for the Ludum Dare 39 kickoff!  The theme for the jam this time was Running Out of Power.

Knoxville Game Design had four great entries for Ludum Dare.

Two great games were developed by Knoxville Game Design for GM48, which had the theme Sacrifice.

Other games released by Knoxville Game Design.

If I missed your game, please send the URL to me (levidsmith@knoxgamedesign.org) so I can include it on the front page of the knoxgamedesign.org website!

Knoxville Game Design invites you to attend the online hangout for Sunday August 13, 2017 at 2pm Eastern Time.

This month we will be showing off the games that we developed since last time, including our experiences with recent game jams.

We will be using Google Hangouts again, which can be accessed at the following URL:  https://hangouts.google.com/call/ni63jloemrd7xdto37z5mayk4uu

Be sure your microphone or webcam is working prior to the meeting.  We suggest using the mic button at the bottom of the window to mute yourself when not talking to reduce the amount of background noise on the recorded podcast.  Firefox no longer works with Hangouts, so please use a browser such as Internet Explorer or Chrome.

Video for last month’s online hangout is now available:  https://www.youtube.com/watch?v=BxT0DZ9LWL8

The audio version is available as a podcast on iTunes:   https://itunes.apple.com/us/podcast/game-design-chat/id1084873107

The audio is also available on Stitcher: https://www.stitcher.com/s?fid=142087&refid=stpr

Last month’s podcast had the most listens since the podcast started in January 2016, and the video is on pace to become the most watched episode.  Thanks for everyone’s support!

Follow the Knoxville Game Design Twitter account for the latest updates:  https://twitter.com/KnoxGameDesign

Please direct any questions to levidsmith@knoxgamedesign.org