Falling Blocks – Knox Game Design, April 2023

Walkthrough on how to create a basic falling block line clearing game using MonoGame.

Project code – https://github.com/levidsmith/KnoxGameDesign/tree/master/falling_blocks

Links and Notes

Knox Game Design
Knox Game Design
Falling Blocks - Knox Game Design, April 2023
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Game Engines – Knox Game Design, March 2023

Overview of game engines and development libraries.

Links and Notes

Knox Game Design
Knox Game Design
Game Engines - Knox Game Design, March 2023



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SVG Scalable Vector Graphics – Knox Game Design, February 2023

How to create vector graphics in the SVG (Scalable Vector Graphics) format by text editor or Inkscape.

Demo code – https://github.com/levidsmith/KnoxGameDesign/tree/master/svg

Links and Notes

Knox Game Design
Knox Game Design
SVG Scalable Vector Graphics - Knox Game Design, February 2023



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Javascript and HTML Canvas – Knox Game Design, January 2023

How to create a simple space shooter web game using Javascript and HTML Canvas, as well as drawing the Tennessee state flag.

Demo code – https://github.com/levidsmith/KnoxGameDesign/tree/master/javascript

Links and Notes

Knox Game Design
Knox Game Design
Javascript and HTML Canvas - Knox Game Design, January 2023



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QBasic IO and Graphics, Knox Game Design, December 2022

A look at various approaches for keyboard input and graphics display in QBasic.

Demo code – https://github.com/levidsmith/QBasicShooter

Links and Notes

Knox Game Design
Knox Game Design
QBasic IO and Graphics, Knox Game Design, December 2022



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Number Systems – Knox Game Design, November 2022

Overview of number systems, including decimal base 10, binary base 2, hexadecimal base 16. How to convert between the number systems.  Explanation of addition and subtraction in binary.

Links and Notes

Knox Game Design
Knox Game Design
Number Systems - Knox Game Design, November 2022



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Reading Text Files – Knox Game Design, September 2022

Explanation of how to read text files to display objects to the screen in Unity, GameMaker, MonoGame, Godot, and SDL.

Demo project – https://github.com/levidsmith/KnoxGameDesign/tree/master/textreader

Links and Notes

Knox Game Design
Knox Game Design
Reading Text Files - Knox Game Design, September 2022



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Fall ’22 Knox Game Jam kickoff meeting

Knox Game Design will be meeting at Panera Bread on North Peters Rd on Friday September 30, 2022 for the Knox Game Jam kickoff.  The theme announcement is at 6pm Eastern Time.

The kickoff will just be for theme discussion and brainstorming.  We will not be developing games on site, but will be happy to answer any game development questions in general.  We have typically worked on solo projects, but people are welcome to work in groups if desired.

Guidelines

  • The goal is to create a game in 48 hours, but use as much time as needed.
  • The theme is announced at 6pm Eastern Time.  Make a game based on that theme, or just ignore the theme and make whatever you want.
  • Extra challenge – Don’t use any pre-existing assets (graphics, sound effects, music, etc).  You create everything during the jam.
  • Submit your game to any other game jams as you like.
  • There will be no voting/judging/ranking, but everyone is encouraged to play each other’s games.  You are free to submit your game to any other game jams with voting/judging/ranking.
  • No prizes.  Your game is your prize.
  • Use any game engine or library.  Some examples are Unity, GameMaker, Unreal Engine, Godot, MonoGame, and Allegro.

https://locations.panerabread.com/tn/knoxville/205-north-peters-road.html