You play as a dwarf in a hastily constructed drillship delving deep into an abandoned mining plot to search for much needed metals. However, the new inhabitants of the plot are not to keen on you invading their territory.
Help Mr. Digger dig as far as possible into the earth. Pick up the shovel to start digging. Pick up additional shovels to speed up digging speed. Avoid the enemies as you dig. Get hit three times and the game is over. Enter your name for the online leaderboard.
This month we show off our games created for Spring ’20. Levi D. Smith also talks about leaderboard security.
0:58 – News – BitBucket discontinues Mercurial, migration to GitHub
9:43 – Raising Cerberus by James
15:54 – Machina by Jacob
23:50 – Potted Plant Simulator by Dylan
46:02 – Chicken Little by Levi
52:33 – Leaderboard Security presentation
Jacob, Dylan, and Levi get together before the Spring ’20 theme announcement to talk about their thoughts on the possible themes.
0:52 – Possible game jam night in Tennessee
7:10 – Dylan’s water color work
19:08 – Game jam theme discussion
59:05 – Tools we are planning to use for the game jam
1:15:30 – Jacob’s thoughts on the game jam themes
1:21:00 – Hanafuda Koi Koi in Python / Preview of upcoming PyGame talk
This month’s topic is SDL with C. Before Unity and GameMaker, there was the Simple Direct Media Layer. It can be used to create 2D and 3D games on a wide variety of platforms. C is still one of the most widely used programming languages. We will discuss how to get a simple game running in C using the SDL libraries.
This presentation covers the basics of the C programming language, how to compile a simple program with GCC, and an overview of data structures and pointers. We show how to create an SDL shooter game starting with getting a window to display, to adding a ship, bullets, and enemies.
This month’s topic is Scratch. Scratch is a game development environment where visual code blocks are dragged and dropped instead of writing code. It is a good tool to introduce programming concepts to people who have no coding experience.