
Fall ’21 Game Jam Entries and More – Knox Game Design, October 2021
This month, Knox developers Allen, Jared, and Levi show off their games developed for Fall ’21 and more.
Links and Notes
- Dark Crossings by Allen – https://ldjam.com/events/ludum-dare/49/dark-crossings
- Cubic Nightmare by Jared – https://jaredbgreat.itch.io/cubic-nightmare
- Chester Servesalot by Levi – https://ldjam.com/events/ludum-dare/49/waiter-extraordinaire
- John Handgonne’s wacky escapade by Jacob – https://ldjam.com/events/ludum-dare/49/john-handgonnes-wacky-escapade
- Podcast theme music – Ride by Pocketmaster

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Spring ’21 Game Jam Entries – Knox Game Design, May 2021
Knox Game Design had two great entries for Spring ’21. The theme was Deeper and deeper. Let us know if we missed your game entry and we will add it to the list!
Delve Inc. by Jacob
You play as a dwarf in a hastily constructed drillship delving deep into an abandoned mining plot to search for much needed metals. However, the new inhabitants of the plot are not to keen on you invading their territory.
Digmania by Levi
Help Mr. Digger dig as far as possible into the earth. Pick up the shovel to start digging. Pick up additional shovels to speed up digging speed. Avoid the enemies as you dig. Get hit three times and the game is over. Enter your name for the online leaderboard.
Links and Notes
- Podcast theme music – Ride by Pocketmaster

Fall ’20 Game Jam Recap – Knox Game Design, October 2020
A recap of the Fall ’20 game jam plus a post mortem. Also what others on the Knox Game Design Discord have been developing.
If you are interested in attending a Knox Game Design meeting either virtually or in-person, let us know!
Links and Notes
- Game jam keynotes – https://ldjam.com/events/ludum-dare/47/$212263/welcome-to-ludum-dare-47-ps-we-start-early
- Circuitus Infinitus entry – https://ldjam.com/events/ludum-dare/47/circuitus-infinitus
- George Rhoads ball machine – https://www.youtube.com/watch?v=w_UaWaZYjcE
- George Rhoads interview – https://www.youtube.com/watch?v=OM3NWMr2l10
- Time lapse maker – https://github.com/levidsmith/timelapsemaker
- Unity Helper – https://github.com/levidsmith/UnityHelper
- Theme music – Ride by Pocketmaster
Time lapse development videos
Hosted by Levi D. Smith

Spring ’20 Game Jam Entries and Leaderboard Security – Knox Game Design, May 2020
This month we show off our games created for Spring ’20. Levi D. Smith also talks about leaderboard security.
0:58 – News – BitBucket discontinues Mercurial, migration to GitHub
9:43 – Raising Cerberus by James
15:54 – Machina by Jacob
23:50 – Potted Plant Simulator by Dylan
46:02 – Chicken Little by Levi
52:33 – Leaderboard Security presentation
Hosts
Jacob | ldjam.com/users/jacobturn/games | gamejolt.com/@Big_Ol_Tom | |
Dylan Wolf |
www.dylanwolf.com | @DylanWolf | dylanwolf.itch.io |
Levi D. Smith | levidsmith.com | @GaTechGrad | gatechgrad.itch.io |
Links and Notes
- Machina by Jacob – https://ldjam.com/events/ludum-dare/46/machina
- Potted Plant Simulator by Dylan – https://ldjam.com/events/ludum-dare/46/potted-plant-simulator
- Raising Cerberus by James – https://ldjam.com/events/ludum-dare/46/raising-cerberus
- Chicken Little by Levi – https://ldjam.com/events/ludum-dare/46/chicken-little
- MD5 Reverser – https://md5.gromweb.com/
- ILSpy – https://github.com/icsharpcode/ILSpy
- DevXUnity – https://www.devxdevelopment.com/
- uTinyRipper – https://github.com/mafaca/UtinyRipper
- dotPeek – https://www.jetbrains.com/decompiler/
- Fiddler – https://www.telerik.com/fiddler
- What’s My IP – https://www.whatsmyip.org/
- Just Something You Have the Urge To Do – https://levidsmith.com/historical/whittling/
- Theme music – Ride by Pocketmaster

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Spring ’20 Game Jam Kickoff – Knox Game Design, April 2020
Jacob, Dylan, and Levi get together before the Spring ’20 theme announcement to talk about their thoughts on the possible themes.
0:52 – Possible game jam night in Tennessee
7:10 – Dylan’s water color work
19:08 – Game jam theme discussion
59:05 – Tools we are planning to use for the game jam
1:15:30 – Jacob’s thoughts on the game jam themes
1:21:00 – Hanafuda Koi Koi in Python / Preview of upcoming PyGame talk
Hosts
Dylan Wolf |
www.dylanwolf.com | @DylanWolf | dylanwolf.itch.io |
Jacob | ldjam.com/users/jacobturn/games | gamejolt.com/@Big_Ol_Tom | |
Levi D. Smith | levidsmith.com | @GaTechGrad | gatechgrad.itch.io |
Links and Notes
- Kuretake Water Color set – https://www.jetpens.com/Kuretake-Gansai-Tambi-Watercolor-Palette-48-Color-Set/pd/27159
- Dylan’s RedBubble site – https://www.redbubble.com/people/dylanwolf/shop
- Nashville Game Developers – https://nashgame.dev/
- Game jam Final Round themes – https://ldjam.com/events/ludum-dare/46/theme/4
- Theme music – Ride by Pocketmaster

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Promotion and Feedback – Knox Game Design, March 2020
This month we talk about ways to promote your game and how to handle feedback on your game.
Hosts
Dylan Wolf |
www.dylanwolf.com/ | @DylanWolf | dylanwolf.itch.io |
Levi D. Smith | levidsmith.com | @GaTechGrad | gatechgrad.itch.io |
Ruth Ann | http://meemawsurrendered.com/ | https://tranzeve.itch.io/ | |
Jared | github.com/BlackJar72 | jaredbgreat.itch.io |
Links and Notes
- East Tennessee Content Creator event at Token Game Tavern (March 15, 2020) – https://www.facebook.com/events/664493714306082
- Spring ’20 game jam event at Panera (April 17, 2020 at 7pm Eastern Time) – https://ldjam.com/events/ludum-dare/46
- Makefile syntax reference – https://www.gnu.org/software/make/manual/make.html
- Levi’s Taylor Series spreadsheet for calculating sine – https://levidsmith.com/blog/wp-content/uploads/2020/03/taylor_series_sine.xlsx
- Open Broadcaster Software (OBS) – https://obsproject.com/
- VLC Media Player – https://www.videolan.org/vlc/
- Wizard of Oz prototyping – https://uxpajournal.org/wizard-oz-woz/
- Resistor feedback from GameMarx – https://web.archive.org/web/20121017013427/http://www.gamemarx.com/news/2012/09/16/words-of-wisdom-for-new-indie-game-developers.aspx
- Wipeout – https://www.youtube.com/watch?v=XASEBvDri4U
- Blue Ocean Strategy (Red Oceans vs Blue Oceans) – https://www.blueoceanstrategy.com/what-are-red-blue-oceans/
- Flutter – https://flutter.dev/
- Flutter 101: How to make health apps in Android/iOS – https://www.amia.org/flutter-101-how-make-health-apps-androidios
- Vector Conference at EKU Richmond, Kentucky (April 24-25, 2020) – http://vectorconf.com/
- Update – Vector Conference is Online only this year
- Godot Communities – https://godotengine.org/article/call-volunteers-organizing-regional-communities
- Graphics Gale – https://graphicsgale.com/us/
- Middle Tennessee Game Developers Directory – https://nashgame.dev/developers/

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Java Game Development – Knox Game Design, February 2020
This month’s topic is Creating Games with Java. We discuss the basics of Java and how to create simple games with the language.
Source Code for Java Examples
Hosts
Jared | github.com/BlackJar72 | jaredbgreat.itch.io | |
Jacob | ldjam.com/users/jacobturn/games | gamejolt.com/@Big_Ol_Tom | |
Jeffry | www.thingiverse.com/insane66 | ||
Dylan Wolf |
www.dylanwolf.com/ | @DylanWolf | dylanwolf.itch.io |
Levi D. Smith | levidsmith.com | @GaTechGrad | gatechgrad.itch.io |
Links and Notes
- JDK (Java Development Kit) download – https://www.oracle.com/technetwork/java/javase/downloads/index.html
- OpenJDK source code – https://hg.openjdk.java.net/
- Levi’s Java projects – https://github.com/gatechgrad/GeorgiaTechProjects/tree/master/java
- Discord Game Store – https://discordapp.com/sell-your-game
- Mike Garcia’s blog – http://mgarcia.org/Blog/2019-12-31-The-social-media-feedback-loop
- Mister Adventure – https://levidsmith.com/games/mister-adventure/
- Hero Power, Knoxville Hearthstone podcast –
https://www.youtube.com/user/ecmmogamers - KnoxDevs Web – https://knoxdevs.com/ Slack – https://knoxdevs.slack.com
- Theme music – Ride by Pocketmaster

Blender for Unity – Knox Game Design, January 2020
This month’s topic is Blender for Unity. We will go over the basics of modeling and texturing an object in Blender. Then we will import that model into Unity and add behaviors through C# code.
Hosts
Links and Notes
- Blender 2.80 – https://www.blender.org/
- Gimp – https://www.gimp.org/
- Unity – https://unity.com/
- BlackJar72’s projects, Knight Ferret Engine for creating 2D games in Java – https://github.com/BlackJar72?tab=repositories
- Oculus Link for Oculus Quest – https://support.oculus.com/444256562873335/
- More GameMaker tutorials from Drew – https://www.youtube.com/watch?v=07AXuEpYTno&list=PLjoLbN1uRJGx5FgCUhYjh5R4lj7gEUtPJ
- Theme music – Ride by Pocketmaster

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SDL with C – Knox Game Design, December 2019
This month’s topic is SDL with C. Before Unity and GameMaker, there was the Simple Direct Media Layer. It can be used to create 2D and 3D games on a wide variety of platforms. C is still one of the most widely used programming languages. We will discuss how to get a simple game running in C using the SDL libraries.
This presentation covers the basics of the C programming language, how to compile a simple program with GCC, and an overview of data structures and pointers. We show how to create an SDL shooter game starting with getting a window to display, to adding a ship, bullets, and enemies.
Links and Notes
- SDL (Simple DirectMedia Layer) website – https://www.libsdl.org/
- MinGW website – http://mingw.org/
- MinGW download mirror on SourceForge – https://sourceforge.net/projects/mingw/
- SDL Shooter source code on GitHub – https://github.com/gatechgrad/SDLShooter
- Drew Ragsdale (Retro Cemetery) games on Itchio – https://retro-cemetery.itch.io/
- Drew’s GameMaker videos – https://www.youtube.com/channel/UCsoBomrgqKe-rbp8A8YTYEA
- Peach Jam – https://www.momocon.com/peach-jam/
- Theme music – Ride by Pocketmaster
Cyberspace Shootem up gameplay video by Drew
