Calling Web Services from Unity – Knox Game Design, June 2019

This month, the discussion will cover working with web service calls in Unity using RestSharp. First, we’ll look briefly at prototyping services in Node.js (though the Unity examples will work with any platform that supports JSON). Then, we’ll look at how to call the service in Unity, including how to show a “working” indicator and handle errors.

Code Examples – https://bitbucket.org/dylanwolf/unitywebservicedemo/src/default/

 

Hosts

Dylan Wolfhttps://www.dylanwolf.com@DylanWolfhttps://dylanwolf.itch.io
Levi D. Smithhttps://levidsmith.com@GaTechGradhttps://gatechgrad.itch.io
Jacobhttps://gamejolt.com/@Big_Ol_Tom/games
William
Blake

Links and Notes

Knox Game Design
Knox Game Design
Calling Web Services from Unity - Knox Game Design, June 2019
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Spring ’19 Game Jam Entries – Knox Game Design, May 2019

This month we show off the games created by Knoxville developers for Spring ’19. Drew also tells us about his new site for designing board games called Strategame.

Hosts

Drew Purifoyhttps://www.strategame.com@Druveloper
Levi D. Smithhttps://levidsmith.com@GaTechGradhttps://gatechgrad.itch.io

Links and Notes

Knox Game Design
Knox Game Design
Spring '19 Game Jam Entries - Knox Game Design, May 2019
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Music for Game Developers – Knox Game Design, April 2019

This month will be a discussion on music for game developers. Learn the math and science behind music theory. We will cover tools that can be used for music composition, and how to apply the music resources in game engines.

Hosts

Dylan Wolf
https://www.dylanwolf.com/ @DylanWolf https://dylanwolf.itch.io
Levi D. Smith https://levidsmith.com @GaTechGrad https://gatechgrad.itch.io

Links and Notes

Knox Game Design
Knox Game Design
Music for Game Developers - Knox Game Design, April 2019



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Math for Game Developers – Knox Game Design, March 2019

This month Levi D. Smith covers math for game developers. He explains how algebra, geometry, trigonometry, and calculus apply to game development with Unity and GameMaker examples.

Minor corrections

  • 24:42 The hypotenuse is the distance (not angle) from the starting point to the ending point. I was trying to refer to the angled (diagonal) line, but it sounds confusing when I listened to it again.
  • 34:12 16^0 is 1 (not 16), which divides into 10, 10 times which is represented as “A”
  • 1:01:29 Total distance from the source to the destination (not origin)
  • 1:29:38 Imaginary number is the square root of -1 (not square root of 1). Later I said it correctly, but left out negative/minus the first time I said it.

Hosts

Levi D. Smith https://levidsmith.com @GaTechGrad https://gatechgrad.itch.io

Unity and GameMaker examples – https://github.com/gatechgrad/SineAndCircleExamples

Links and Notes

Knox Game Design
Knox Game Design
Math for Game Developers - Knox Game Design, March 2019



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QBasic – Knox Game Design, February 2019

This month’s topic is game development history featuring QBasic.  We discuss how we got started with game development and the first tools and languages that we used.  Levi D. Smith shows how to setup QBasic using DOSBox and a brief overview of the language.  We also show the Knoxville GameMaker games created for GM48 last month.

Knoxville Game Design is a discussion of games currently being created by game developers in the Knoxville and East Tennessee area, as well as an analysis of current topics in the gaming industry.

Hosts

Joe Miller http://doublesquarellc.com/ @DoubleSquareJoe https://doublesquare.itch.io/
Ruth Ann Manning http://meemawsurrendered.com https://tranzeve.itch.io/
Levi D. Smith https://levidsmith.com @GaTechGrad https://gatechgrad.itch.io
Jacob https://gamejolt.com/@Big_Ol_Tom
Drew

Links and Notes

Knox Game Design
Knox Game Design
QBasic - Knox Game Design, February 2019



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Unity for Beginners – Knox Game Design, January 2019

This month Dylan presents an intro to Unity demo (space shooter), which can be beneficial for those new to Unity and want to know more about the Unity game engine.

Knoxville Game Design is a discussion of games currently being created by game developers in the Knoxville and East Tennessee area, as well as an analysis of current topics in the gaming industry.

Hosts

Dylan Wolf
https://www.dylanwolf.com/ @DylanWolf https://dylanwolf.itch.io
Drew Ragsdale
https://retrocemetery.com/
William Mayfield
Levi D. Smith https://levidsmith.com @GaTechGrad https://gatechgrad.itch.io

Links and Notes

Knox Game Design
Knox Game Design
Unity for Beginners - Knox Game Design, January 2019



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Winter ’18 Game Jam Entries – Knox Game Design, December 2018

This month Jacob and Levi cover the three games that were created by Knoxville game developers for Winter ’18.

Knoxville Game Design is a discussion of games currently being created by game developers in the Knoxville and East Tennessee area, as well as an analysis of current topics in the gaming industry.

Hosts

Jacob https://gamejolt.com/@Big_Ol_Tom
Levi D. Smith https://levidsmith.com @GaTechGrad https://gatechgrad.itch.io

Links and Notes

Knox Game Design
Knox Game Design
Winter '18 Game Jam Entries - Knox Game Design, December 2018



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GameMaker Tips – Knox Game Design November 2018

This month’s topic is GameMaker Tips. This is an open discussion on everything GameMaker related. We also show off the two games made in Knoxville for GM48.

Knoxville Game Design is a discussion of games currently being created by game developers in the Knoxville and East Tennessee area, as well as an analysis of current topics in the gaming industry.

Hosts

Macey Pierce
Joe Miller
http://doublesquarellc.com/ @DoubleSquareJoe https://doublesquare.itch.io/
Levi D. Smith https://levidsmith.com @GaTechGrad https://gatechgrad.itch.io

Links and Notes

Knox Game Design
Knox Game Design
GameMaker Tips - Knox Game Design November 2018



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Artificial Intelligence – Knox Game Design October 2018

This month’s topic is Artificial Intelligence (AI). Levi D. Smith covers various topics in the AI field such as identifying and evaluating alternatives, data structures and algorithms for decision making, computation time, conditioning, and expert systems. These topics are presented with a focus on how they can be applied to game design.

Knoxville Game Design is a discussion of games currently being created by game developers in the Knoxville and East Tennessee area, as well as an analysis of current topics in the gaming industry.

Hosts

Joe Miller
http://doublesquarellc.com/ @DoubleSquareJoe https://doublesquare.itch.io/
Levi D. Smith https://levidsmith.com @GaTechGrad https://gatechgrad.itch.io

Links and Notes

Knox Game Design
Knox Game Design
Artificial Intelligence - Knox Game Design October 2018



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Knoxville Gaming Convention Recap and Summer ’18 Game Jam Entries – Knox Game Design September 2018

We take a look back at our booth at the Knoxville gaming convention. We also go over our Summer ’18 game jam entries.

Knoxville Game Design is a discussion of games currently being created by game developers in the Knoxville and East Tennessee area, as well as an analysis of current topics in the gaming industry.

Hosts

Jacob https://ldjam.com/users/jacobturn/games
Dylan Wolf
https://www.dylanwolf.com/ @DylanWolf https://dylanwolf.itch.io
Levi D. Smith https://levidsmith.com @GaTechGrad https://gatechgrad.itch.io
Joe Miller
http://doublesquarellc.com/ @DoubleSquareJoe https://doublesquare.itch.io/

Links and Notes

Knox Game Design
Knox Game Design
Knoxville Gaming Convention Recap and Summer '18 Game Jam Entries - Knox Game Design September 2018



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