Explanation of three methods for capturing screenshots for your game. 1. Print Screen key 2. Snipping tool 3. OBS with VLC (VideoLAN). How to use Gimp to crop and scale a screenshot image to the desired size.
Reality Breach is a browser-based bullet hell game with an alternate reality theme and cell-shaded graphics. Players take on the role of a “Reality Architect” who must navigate through collapsing realities while battling entities that seek to corrupt and merge these realities together.
This is a prototype game powered by Generative AI. It creates an interactive experience based on a user-supplied theme, generating both text and images dynamically.
A stealth game featuring combo-based spellcasting. As you obtain implants, your connection to the net will increase, empowering your spells and making you more vulnerable to incursions. Strange forces lurk within the net, and do not take kindly to interlopers.
This is a cross between an asteroids style shooter and Conway’s Game of Life simulation. The objective is to clear the blocks on each of the levels. The blocks will change based on the rules of Conway’s Game of Life.
Check out the new game Shrine of the Forest God by Dustin, which will be released on Steam on February 28, 2025.
Monthly Presentation
How to create a simple client and server socket connections in Python to send network data. Demo of how to use socket code to implement a simple command line networked number guessing game in Python.
Explanation of how to implement drag and drop interface for games. Demos with source code include Unity (C#), MonoGame (C#), GameMaker (GML), and SDL (C).
Explanation of mesh model face normals in Blender, which are imported into Unity. Steps to show normals in Blender and how to flip and recalculate normals.
Analysis of how battle damage is calculated in role playing games (RPGs). How damage is calculated in traditional table top RPGs using dice rolls. Statistical analysis of outcomes of various dice combinations. Calculation of battle damage in the video game RPGs Dragon Quest (Dragon Warrior) and Final Fantasy along with verification of damage outcomes.
Overview of how to use NFTs (non fungible tokens) in games, including how to mint tokens, specify trait values, and using OpenSea API to read NFT data into a game. Demo of Unity RPG game using NFTs for equippable weapons.
Proof of concept demonstration on how to implement a blockchain to track game currency and purchase of game items. In this demonstration, the blockchain is created in PHP on a Fedora Linux virtual machine running in Virtual Box. The block chain is pulled into Unity through C# networking code. Regular expressions are used to parse the blockchain to return the user’s game currency and items purchased.