Blender for Unity – Knoxville Game Design, January 2020

This month’s topic is Blender for Unity.  We will go over the basics of modeling and texturing an object in Blender.  Then we will import that model into Unity and add behaviors through C# code.

Hosts

Ruth Ann http://meemawsurrendered.com/ https://tranzeve.itch.io/
Jeffry http://www.thingiverse.com/insane66
Jacob http://ldjam.com/users/jacobturn/games https://gamejolt.com/@Big_Ol_Tom
Dylan Wolf
https://www.dylanwolf.com/ @DylanWolf https://dylanwolf.itch.io
Levi D. Smith https://levidsmith.com @GaTechGrad https://gatechgrad.itch.io

Links and Notes

Knox Game Design
Knox Game Design
Blender for Unity - Knoxville Game Design, January 2020
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SDL with C – Knoxville Game Design, December 2019

This month’s topic is SDL with C.  Before Unity and GameMaker, there was the Simple Direct Media Layer.  It can be used to create 2D and 3D games on a wide variety of platforms.  C is still one of the most widely used programming languages.  We will discuss how to get a simple game running in C using the SDL libraries.

This presentation covers the basics of the C programming language, how to compile a simple program with GCC, and an overview of data structures and pointers.  We show how to create an SDL shooter game starting with getting a window to display, to adding a ship, bullets, and enemies.

Links and Notes

Cyberspace Shootem up gameplay video by Drew

Knox Game Design
Knox Game Design
SDL with C - Knoxville Game Design, December 2019
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Scratch – Knoxville Game Design, November 2019

This month’s topic is Scratch. Scratch is a game development environment where visual code blocks are dragged and dropped instead of writing code. It is a good tool to introduce programming concepts to people who have no coding experience.

Links and Notes

Knox Game Design
Knox Game Design
Scratch - Knoxville Game Design, November 2019







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Ludum Dare 45 Showoff – Knoxville Game Design, October 2019

We show off the four games created by East Tennessee developers for Ludum Dare 45.  The theme was “Start with Nothing”

Hosts

Dylan Wolf
https://www.dylanwolf.com/ @DylanWolf https://dylanwolf.itch.io
Levi D. Smith https://levidsmith.com @GaTechGrad https://gatechgrad.itch.io

Links and Notes

Knox Game Design
Knox Game Design
Ludum Dare 45 Showoff - Knoxville Game Design, October 2019







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Creating Games in Smalltalk – Knoxville Game Design, September 2019

This month’s topic is Creating Games in Smalltalk.  We look at how it is possible to create games in the Smalltalk language using the Squeak environment.  Smalltalk is one of the first object oriented languages, where everything is an object.

Smalltalk Example Code

Hosts

Dylan Wolf
https://www.dylanwolf.com/ @DylanWolf https://dylanwolf.itch.io
Levi D. Smith https://levidsmith.com @GaTechGrad https://gatechgrad.itch.io

Links and Notes

Knox Game Design
Knox Game Design
Creating Games in Smalltalk - Knoxville Game Design, September 2019







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Random Number Generators (RNG) – Knoxville Game Design, August 2019

This month’s topic is Random Number Generators (RNG).  We discuss the various methods for generating random values in game development.  We provide specific examples for Unity, GameMaker, and Unreal Engine.  We also look at combinatorics for determining the likelihood of outcomes.

Hosts

Jacob
    https://gamejolt.com/@Big_Ol_Tom/games
Dylan Wolf
https://www.dylanwolf.com/ @DylanWolf https://dylanwolf.itch.io
Levi D. Smith https://levidsmith.com @GaTechGrad https://gatechgrad.itch.io

Links and Notes

Knox Game Design
Knox Game Design
Random Number Generators (RNG) - Knoxville Game Design, August 2019
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Pico-8 – Knoxville Game Design, July 2019

An overview of using the Pico-8 fantasy console to develop games using the Lua programming language.  We look at the steps and code for building a number guessing game and a simple space shooter.

Hosts

Dylan Wolf
https://www.dylanwolf.com/ @DylanWolf https://dylanwolf.itch.io
Levi D. Smith https://levidsmith.com @GaTechGrad https://gatechgrad.itch.io

Links and Notes

Knox Game Design
Knox Game Design
Pico-8 - Knoxville Game Design, July 2019
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Calling Web Services from Unity – Knoxville Game Design, June 2019

This month, the discussion will cover working with web service calls in Unity using RestSharp. First, we’ll look briefly at prototyping services in Node.js (though the Unity examples will work with any platform that supports JSON). Then, we’ll look at how to call the service in Unity, including how to show a “working” indicator and handle errors.

Code Examples – https://bitbucket.org/dylanwolf/unitywebservicedemo/src/default/

 

Hosts

Dylan Wolfhttps://www.dylanwolf.com@DylanWolfhttps://dylanwolf.itch.io
Levi D. Smithhttps://levidsmith.com@GaTechGradhttps://gatechgrad.itch.io
Jacobhttps://gamejolt.com/@Big_Ol_Tom/games
William
Blake

Links and Notes

Knox Game Design
Knox Game Design
Calling Web Services from Unity - Knoxville Game Design, June 2019
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Ludum Dare 44 Entries – Knoxville Game Design, May 2019

This month we show off the games created by Knoxville developers for Ludum Dare 44. Drew also tells us about his new site for designing board games called Strategame.

Hosts

Drew Purifoyhttps://www.strategame.com@Druveloper
Levi D. Smithhttps://levidsmith.com@GaTechGradhttps://gatechgrad.itch.io

Links and Notes

Knox Game Design
Knox Game Design
Ludum Dare 44 Entries - Knoxville Game Design, May 2019
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Music for Game Developers – Knoxville Game Design, April 2019

This month will be a discussion on music for game developers. Learn the math and science behind music theory. We will cover tools that can be used for music composition, and how to apply the music resources in game engines.

Hosts

Dylan Wolf
https://www.dylanwolf.com/ @DylanWolf https://dylanwolf.itch.io
Levi D. Smith https://levidsmith.com @GaTechGrad https://gatechgrad.itch.io

Links and Notes

Knox Game Design
Knox Game Design
Music for Game Developers - Knoxville Game Design, April 2019







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