Pygame – Knox Game Design, June 2020

This month we learn how to create games in Python using the Pygame library.

1:30 – News
6:13 – Showoff: Unity Helper and new leaderboard features
11:47 – Pygame (feature presentation)

Hosts

Jacob ldjam.com/users/jacobturn/games gamejolt.com/@Big_Ol_Tom
Jeffry
http://www.thingiverse.com/insane66
Levi D. Smith levidsmith.com @GaTechGrad gatechgrad.itch.io

Show Notes

Pygame – Knox Game Design, June 2020

 
 
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Ludum Dare 46 Entries and Leaderboard Security – Knox Game Design, May 2020

This month we show off our games created for Ludum Dare 46. Levi D. Smith also talks about leaderboard security.

0:58 – News – BitBucket discontinues Mercurial, migration to GitHub
9:43 – Raising Cerberus by James
15:54 – Machina by Jacob
23:50 – Potted Plant Simulator by Dylan
46:02 – Chicken Little by Levi
52:33 – Leaderboard Security presentation

Hosts

Jacob ldjam.com/users/jacobturn/games gamejolt.com/@Big_Ol_Tom
Dylan Wolf
www.dylanwolf.com @DylanWolf dylanwolf.itch.io
Levi D. Smith levidsmith.com @GaTechGrad gatechgrad.itch.io

Show Notes

Ludum Dare 46 Entries and Leaderboard Security – Knox Game Design, May 2020

 
 
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Ludum Dare 46 Kickoff – Knox Game Design, April 2020

Jacob, Dylan, and Levi get together before the Ludum Dare 46 theme announcement to talk about their thoughts on the possible themes.

0:52 – Possible game jam night in Tennessee
7:10 – Dylan’s water color work
19:08 – Ludum Dare theme discussion
59:05 – Tools we are planning to use for the game jam
1:15:30 – Jacob’s thoughts on the Ludum Dare themes
1:21:00 – Hanafuda Koi Koi in Python / Preview of upcoming PyGame talk

Hosts

Dylan Wolf
www.dylanwolf.com @DylanWolf dylanwolf.itch.io
Jacob ldjam.com/users/jacobturn/games gamejolt.com/@Big_Ol_Tom
Levi D. Smith levidsmith.com @GaTechGrad gatechgrad.itch.io

Show Notes

Ludum Dare 46 Kickoff – Knox Game Design, April 2020

 
 
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Promotion and Feedback – Knoxville Game Design, March 2020

This month we talk about ways to promote your game and how to handle feedback on your game.

Hosts

Dylan Wolf
www.dylanwolf.com/ @DylanWolf dylanwolf.itch.io
Levi D. Smith levidsmith.com @GaTechGrad gatechgrad.itch.io
Ruth Ann http://meemawsurrendered.com/ https://tranzeve.itch.io/
Jared github.com/BlackJar72 jaredbgreat.itch.io

Show Notes

Promotion and Feedback – Knoxville Game Design, March 2020

 
 
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Java Game Development – Knoxville Game Design, February 2020

This month’s topic is Creating Games with Java.  We discuss the basics of Java and how to create simple games with the language.

Source Code for Java Examples

Hosts

Jared github.com/BlackJar72   jaredbgreat.itch.io
Jacob ldjam.com/users/jacobturn/games   gamejolt.com/@Big_Ol_Tom
Jeffry www.thingiverse.com/insane66    
Dylan Wolf
www.dylanwolf.com/ @DylanWolf dylanwolf.itch.io
Levi D. Smith levidsmith.com @GaTechGrad gatechgrad.itch.io

Show Notes

Java Game Development – Knoxville Game Design, February 2020

 
 
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Blender for Unity – Knoxville Game Design, January 2020

This month’s topic is Blender for Unity.  We will go over the basics of modeling and texturing an object in Blender.  Then we will import that model into Unity and add behaviors through C# code.

Hosts

Ruth Ann http://meemawsurrendered.com/ https://tranzeve.itch.io/
Jeffry http://www.thingiverse.com/insane66
Jacob http://ldjam.com/users/jacobturn/games https://gamejolt.com/@Big_Ol_Tom
Dylan Wolf
https://www.dylanwolf.com/ @DylanWolf https://dylanwolf.itch.io
Levi D. Smith https://levidsmith.com @GaTechGrad https://gatechgrad.itch.io

Show Notes

Blender for Unity – Knoxville Game Design, January 2020

 
 

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SDL with C – Knoxville Game Design, December 2019

This month’s topic is SDL with C.  Before Unity and GameMaker, there was the Simple Direct Media Layer.  It can be used to create 2D and 3D games on a wide variety of platforms.  C is still one of the most widely used programming languages.  We will discuss how to get a simple game running in C using the SDL libraries.

This presentation covers the basics of the C programming language, how to compile a simple program with GCC, and an overview of data structures and pointers.  We show how to create an SDL shooter game starting with getting a window to display, to adding a ship, bullets, and enemies.

Show Notes

Cyberspace Shootem up gameplay video by Drew

SDL with C – Knoxville Game Design, December 2019

 
 
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Scratch – Knoxville Game Design, November 2019

This month’s topic is Scratch. Scratch is a game development environment where visual code blocks are dragged and dropped instead of writing code. It is a good tool to introduce programming concepts to people who have no coding experience.

Show Notes

Scratch – Knoxville Game Design, November 2019

 
 

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Ludum Dare 45 Showoff – Knoxville Game Design, October 2019

We show off the four games created by East Tennessee developers for Ludum Dare 45.  The theme was “Start with Nothing”

Hosts

Dylan Wolf
https://www.dylanwolf.com/ @DylanWolf https://dylanwolf.itch.io
Levi D. Smith https://levidsmith.com @GaTechGrad https://gatechgrad.itch.io

Show Notes

Ludum Dare 45 Showoff – Knoxville Game Design, October 2019

 
 

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Creating Games in Smalltalk – Knoxville Game Design, September 2019

This month’s topic is Creating Games in Smalltalk.  We look at how it is possible to create games in the Smalltalk language using the Squeak environment.  Smalltalk is one of the first object oriented languages, where everything is an object.

Smalltalk Example Code

Hosts

Dylan Wolf
https://www.dylanwolf.com/ @DylanWolf https://dylanwolf.itch.io
Levi D. Smith https://levidsmith.com @GaTechGrad https://gatechgrad.itch.io

Show Notes

Creating Games in Smalltalk – Knoxville Game Design, September 2019

 
 

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