Allegro – Knox Game Design, December 2020

Overview of the Allegro game programming library.  Compiling a legacy Allegro game with DJGPP through DOSBox.  Installing and building a game with Allegro 5 in Visual Studio.  How to use event and polling based methods for handling keyboard and gamepad input. Explanation of how to create a “Hello World”, Number Guessing game, and simple space shooter.  Comparison of C++ to C, Java, and C#.  Explanation of how to load music, sound effects, font, and bitmap files.  Review of the Allegro drawing primitives.

Source code for examples – https://github.com/levidsmith/AllegroExamples

Links and Notes

Hosted by Levi D. Smith

Knox Game Design
Allegro - Knox Game Design, December 2020
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Raspberry Pi Arcade – Knox Game Design, November 2020

Overview of building a Raspberry Pi arcade system.  First build was a Raspberry Pi (1) Model B and the second build was a Raspberry Pi 3 Model B.  Explanation of what components and tools are needed.  Installation the RetroPie operating system and configuration of Retrogame software to convert joystick movement and button presses into simulation key presses.

 

Links and Notes

Hosted by Levi D. Smith

 

Knox Game Design
Raspberry Pi Arcade - Knox Game Design, November 2020
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Color – Knox Game Design, July 2020

An overview of color for game developers.  How various colors are made on the computer using RGB and HSV formats.  The color spectrum and the ROY G BIV order for colors.  Where visible color exists on the electromagnetic wavelength scale.  Color displays on CRT (Cathode Ray Tube) and LED (Light Emitting Diode) devices.  Converting between color representation in float, decimal, and hex formats.  Difference between hue, saturation, and value.  Various modifiers in the Gimp image editor such as Colorize, Posterize, Color Balance, and layers.  Console color palettes and historical video modes.  Color pickers and other tools for making color themes.

Links and Notes

Knox Game Design
Color - Knox Game Design, July 2020







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June 2020 Online Meeting Announcement

Knox Game Design invites you to attend the online meeting and podcast recording for Sunday June 14, 2020 at 2pm Eastern Time.

This month Levi D. Smith will talk about the basics of Pygame and Python programming.  He will also demo a simple game created with Pygame.

Important – This month we will try the new Discord video meeting.  Join the Knox Game Design Discord channel at https://discord.gg/XxEPVYx and then join the General voice channel.  If it doesn’t work out, we will revert back to Hangouts.  Video is not required to join or participate in our meeting.

Video for last month’s meeting on Ludum Dare 46 Entries and Leaderboard Security – https://www.youtube.com/watch?v=iYDKLYk55K0

Subscribe to the audio podcast

Chat with us on Discord – https://discord.gg/XxEPVYx

Follow Knox Game Design on social media for the latest updates:  https://twitter.com/KnoxGameDesign

Please direct any questions to levidsmith@knoxgamedesign.org

May 2020 Online Meeting Announcement

Knox Game Design invites you to attend the online meeting and podcast recording for Sunday May 10, 2020 at 2pm Eastern Time.

This month we will show off our games created for Ludum Dare 46.  Levi D. Smith will also talk about leaderboard security.

Join us using at the following URL:  https://hangouts.google.com/call/ni63jloemrd7xdto37z5mayk4uu

Video for last month’s meeting on Ludum Dare 46 Kickoff – https://www.youtube.com/watch?v=GvOmEfi2ghk

Subscribe to the audio podcast

Chat with us on Discord – https://discord.gg/XxEPVYx

Follow Knox Game Design on social media for the latest updates:  https://twitter.com/KnoxGameDesign

Please direct any questions to levidsmith@knoxgamedesign.org

Ludum Dare 46 Kickoff – Knox Game Design, April 2020

Jacob, Dylan, and Levi get together before the Ludum Dare 46 theme announcement to talk about their thoughts on the possible themes.

0:52 – Possible game jam night in Tennessee
7:10 – Dylan’s water color work
19:08 – Ludum Dare theme discussion
59:05 – Tools we are planning to use for the game jam
1:15:30 – Jacob’s thoughts on the Ludum Dare themes
1:21:00 – Hanafuda Koi Koi in Python / Preview of upcoming PyGame talk

Hosts

Dylan Wolf
www.dylanwolf.com @DylanWolf dylanwolf.itch.io
Jacob ldjam.com/users/jacobturn/games gamejolt.com/@Big_Ol_Tom
Levi D. Smith levidsmith.com @GaTechGrad gatechgrad.itch.io

Links and Notes

Knox Game Design
Ludum Dare 46 Kickoff - Knox Game Design, April 2020







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Ludum Dare 46 Entries

Knox Game Design had four great entries for Ludum Dare 46!  The theme was “Keep it Alive”.  Let us know if we missed your game and we will add it to the list.

Machina by Jacob

You play as robot making it’s way through a impossible facility filled with mechanical ghosts. You must keep your batteries filled by standing under strange floating light sources, and avoid the ghosts by not staying in their detection for too long.

Potted Plant Simulator by Dylan

Click “Watering Can” and “Plant Food” to apply water or plant food to the plant.

Raising Cerberus by James

Young Cerberus is just 30 days away from being old enough to guard the gates of hell. Keep him alive and entertained long enough, and Hades best friend will serve you well for years to come.

 

Chicken Little by Levi

Keep the chickens alive by clicking on the falling apples to prevent them from falling on the chicken’s head. If an apple hits a chicken, then it is knocked out. Additional chickens are awarded after clicking a number of apples. Once all of the chickens are knocked out, the game is over.

Time Lapse Videos

Ludum Dare 46 Kickoff

There will not be a regular “second Sunday of the month” meeting this month due to Easter Sunday.

However, we will do an online Ludum Dare 46 kickoff on Friday April 17, 2020 at 7:00pm Eastern Time.  This will take the place of the regularly scheduled April meeting, and it will be recorded and posted as the monthly podcast.

Join us using at the following URL:  https://hangouts.google.com/call/ni63jloemrd7xdto37z5mayk4uu

Video for last month’s meeting on Promotion and Feedback – https://www.youtube.com/watch?v=u47qo5EhNNI

Subscribe to the audio podcast

Chat with us on Discord – https://discord.gg/XxEPVYx

Follow Knoxville Game Design on social media for the latest updates:  https://twitter.com/KnoxGameDesign

Please direct any questions to levidsmith@knoxgamedesign.org

Promotion and Feedback – Knoxville Game Design, March 2020

This month we talk about ways to promote your game and how to handle feedback on your game.

Hosts

Dylan Wolf
www.dylanwolf.com/ @DylanWolf dylanwolf.itch.io
Levi D. Smith levidsmith.com @GaTechGrad gatechgrad.itch.io
Ruth Ann http://meemawsurrendered.com/ https://tranzeve.itch.io/
Jared github.com/BlackJar72 jaredbgreat.itch.io

Links and Notes

Knox Game Design
Promotion and Feedback - Knoxville Game Design, March 2020







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