Knox Game Design will be meeting at Panera Bread on North Peters Rd on Friday April 1, 2022 for a Spring ’22 Game Jam kickoff. The theme announcement is at 9pm Eastern Time, so we will plan to arrive around 7pm for the countdown.
Explanation of 2D collisions for points, lines, rectangles, and circles. Overview of each collision type along with examples and code. Explanations are general in nature so that they can be implemented in any game engine or programming language. Demonstration of Javascript web application that calculates collisions between the four types of objects, along with review of code functionality.
Knox Game Design will be meeting at Panera Bread on North Peters Rd on Friday October 1, 2021 for a Fall ’21 Game Jam kickoff. The theme announcement is at 6pm Eastern Time, so we will plan to arrive around 5:30pm for the countdown.
An overview of various ways to distribute your video game. First, a historical look at various physical media that can be used for distributing digital content. Then a look at multiple online sites that provide hosting and marketplaces for video games.
Knox Game Design invites you to attend the online meeting and podcast recording for Sunday June 14, 2020 at 2pm Eastern Time.
This month Levi D. Smith will talk about the basics of Pygame and Python programming. He will also demo a simple game created with Pygame.
Important – This month we will try the new Discord video meeting. Join the Knox Game Design Discord channel at https://discord.gg/XxEPVYx and then join the General voice channel. If it doesn’t work out, we will revert back to Hangouts. Video is not required to join or participate in our meeting.
Dylan Wolf will be presenting Joy of Game Development at the virtual Momocon 2020 event on Sunday May 24, 2020 at 4pm Eastern Time. Use the following link to view the stream – https://www.twitch.tv/momocontv1
Here’s the link to the video for anyone who missed it
Knox Game Design had four great entries for the Spring ’20 game jam! The theme was “Keep it Alive”. Let us know if we missed your game and we will add it to the list.
You play as robot making it’s way through a impossible facility filled with mechanical ghosts. You must keep your batteries filled by standing under strange floating light sources, and avoid the ghosts by not staying in their detection for too long.
Young Cerberus is just 30 days away from being old enough to guard the gates of hell. Keep him alive and entertained long enough, and Hades best friend will serve you well for years to come.
Keep the chickens alive by clicking on the falling apples to prevent them from falling on the chicken’s head. If an apple hits a chicken, then it is knocked out. Additional chickens are awarded after clicking a number of apples. Once all of the chickens are knocked out, the game is over.