Dylan Wolf (www.dylanwolf.com) presents “Saving and Loading Game Data in Unity”
This month we discuss two cross-platform methods for saving and loading game data (such as preferences, high scores, progress, etc.) in Unity.
Knoxville Game Design is a discussion of games currently being created by game developers in the Knoxville and East Tennessee area, as well as an analysis of current topics in the gaming industry.
|Levi D. Smith||http://levidsmith.com||@GaTechGrad||https://gatechgrad.itch.io|
Links and Notes