Summer ’16 Game Jam Results – September 11th, 2016 Meetup

This Month’s Topic:  Game Jam Results

Last month was the game jam and we had seven(!) entries from members of Knoxville Game Design.  Join us this month as we share our entries and discuss what went right, what went wrong, and what was learned.

The theme was “Ancient Technology” and here are the games submitted:

Legend of the Psychedelic Skull by Paul & Marc

Watch the compass arrow, it will point towards the skull you need to pick up (if it points all the way up, you’ve already collected it)
Get past level 9 and………well, lets see what happens.

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Orecka The Alien-Sweeper by Ruth Ann

The unexplainable complexity, size, and precision in constructing The Great Pyramid at Giza (completed around 2560 BC) has led some to conjecture that aliens had a hand in building the pyramids in Giza. This simple action game designed for my preschool grandchildren tests speed and reaction time as they help Orecka The Alien-Sweeper vacuum the Alien Building Supervisors away from the pyramids.

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Clockwork Man by Jacob

A game about a clockwork man that fights of intruders.

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Khufu’s Delivery Service by Joe

At KDS your job is to sort the incoming cut stone from the quarry for sending to the builders at Giza. Efficiency is the goal, sending a full load means less time wasted counting on the other end and a quicker turnaround for that team for you.
Oh, and the builders also offer a bonus for color-matching boards of any size, as it helps them utilize the stone quicker.
Keep the process flowing and everyone stays happy, got it?

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Ancient Adventure by Levi

Find the eight ancient artifacts in the ruins to become the supreme being!

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Retrofuture Archaeology by Dylan

Use the parts provided to activate the indicated devices.

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Cave Escape by Mike, Rachel, and Hannah

The goal is to escape the cave you have found yourself in.

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Next Game Design Chat Podcast Game is Barony: Cursed Edition

This month’s game is Barony: Cursed Edition (available for Windows, Mac, and Linux)

Barony is a 3D, first-person roguelike. The goal of the game is to descend to the bottom of a dark dungeon known as the Devil’s Bastion and destroy an undead lich named Baron Herx, who terrorized the peaceful town of Hamlet in life and is now harboring a curse against the land from beyond the grave. To aid you in your quest are friendly humans who have been eeking out a rough life within the dungeon for generations, as well as any friends you can bring with you in real life: Barony is the first of its kind as a first-person roguelike in that it fully supports cooperative multiplayer for up to four players.

The podcast is recorded after the regular meetup ends.  Anyone is welcome to join the discussion with the only requirement being that you have played the game.  I highly recommend taking notes while playing so you have a good set of taking points for the podcast and have less of a chance of forgetting something!

You can check out all previous episodes at knoxgamedesign.org/podcast and subscribe to the show on iTunes, Google Play or via the direct feed.

Location and Time

The meetup will be held at the Technology Cooperative located at 13 Emory Place, Knoxville TN.  Parking is available in front of the Technology Cooperative.  We start at 2PM and open with some roundtable discussion and a Show ‘n Tell where everyone can show a bit of their in progress game, favorite tool, mechanic they love in another game, or anything they find helpful and want to share with the group.