Two demos for using the Gimp Perspective Tool to create textures from photos. The textures are then applied to a mesh in Blender which is exported into an FBX model. The model is then imported into Unity which can be used in a game.
Links and Notes
- Gimp – https://www.gimp.org/
- Blender – https://www.blender.org/
- Unity – https://unity.com/
- Podcast theme music – Ride by Pocketmaster

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