KGD Summer ’14 game jam Roundup

This past August was once again game jam time, and several Knoxville game designers took part.  The theme was “Connected Worlds” and each developer or team had to use this theme some way in their game.  Here are the games submitted to the jam, plus another game completed by Ruth Ann who choose not to upload her game but showed it off Sunday night.

Revo by Devon, Elena, and Manuele

Play the game here

This was originally going to be an iOS game that played out over simulated text messages.. Since none of the team knew iOS development, that turned out to be unrealistic. Then, we were hoping to make a “graphical” text adventure, but we’re still getting the graphics together. We may make a more fleshed-out version in Twine after the jam. For now, the text-only version will have to suffice, but the screenshot shows a tease of the style of the graphical version.

9fc7362220a3d5f5a9104dabf446b01b

Planetary Escape by Paul

Play the game here

I Found it really hard to think of something to link with the theme.. This is the best I could come up with 🙂

16c8f60df9070f3716f57ba11f589e73

Parallel Puzzles by Dylan

Play the game here

A match-3 game with two connected boards.

e2917cb9cfeecce6e22b3da42107176c

Dots by Mike

Play the game here

Puzzle game of “connect the dots”. There are 12 levels in this version.

3eac17e00438ca70000481ae6d6b768d

Dream World by Levi

Play the game here

Adventure through the connected dream worlds to find the clarity of your true reality.

7e1587906a763d3752d6c257efc8e593

Postmortems and Other Things

Several members wrote about the jam and made time-lapse videos of the process: