Modeling in Blender for XNA – March 10th, 2013

At our next meetup, Levi D. Smith will give the group a guided tour of 3D modeling with Blender:

Learn how to use the free and open source modeling tool Blender to create content for 3D XNA games. This presentation will cover the basics of using Blender to model a simple character, texture mapping, animating a model with an armature, and exporting a model to an XNA game.

Levi D. Smith has been a Blender user for over 10 years, and he is currently modeling with Blender for his next XNA game Blasting Bits. Levi released his first XBox Live Indie game called Resistor in the summer of 2012.